Vienna, Austria
Developer and consultant from Vienna. I understand things by building them — trying, breaking, improving. Outside of work: Blender, Unity, and whatever comes next.
What I do
Games, web tools, prototypes — things built because the idea was too interesting to ignore. From fully-fledged games to web applications and small experiments.
A fully-fledged arcade shooter built in Unity — multiple worlds, enemies, bosses, and a whole lot of iteration. One of my most passionate personal projects.
Version: Beta 1.9